Author Topic: C4D Mograph groundcover painting with Hair tool  (Read 323 times)

2020-07-10, 21:37:55

frv

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I did some C4D tests today with groundcover  (Vizpark groundcover) using the "hair tool" and Mograph cloner on a landscape object. Really simple and random placement of about 6 groundcover objects. 

What really worked well in terms of workflow is that the painted hairstrands can be filled with any type and amount of objects using a randomizer to scale and rotate. Afterwords you can still ajust the landscape form and all moves along. Next post I will add a screenshot of the C4D window.
Rendered this one on a 5 year old iMac in about 5 min. A bit noisy but enough to see whats going on....
« Last Edit: 2020-07-10, 21:43:24 by frv »

2020-07-10, 21:41:16
Reply #1

frv

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Used elements:
vizpark groundcover (flowers, grass etc)
Quixel megascans for the spade and gravel surface
hdri Peter Guthrie

C4D:
Mograph + effector randomizer
Hair
Landscape
Corona light material(hdr)+Sky


2020-07-10, 21:50:43
Reply #2

frv

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Maybe someone can move my post to WIP/test, did just see that category.

2020-07-10, 22:44:48
Reply #3

romullus

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  • Let's move this topic, shall we?
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Done!
I'm not Corona Team member. Everything i say, is my personal opinion only.
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