Author Topic: [RESOLVED] Corona UVW Randomizer - Additional Bump  (Read 2220 times)

2020-06-30, 04:26:24

cjwidd

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Corona UVW Randomizer produces artifacts when passed into 'additional bump' slot of Corona Normal Texmap(?)
Corona version: 6 (DailyBuild Jun 18 2020)

« Last Edit: 2020-07-29, 22:03:30 by cjwidd »

2020-06-30, 17:29:56
Reply #1

maru

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Thanks for the recording. We will definitely look into it.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2020-07-02, 19:05:02
Reply #2

maru

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So it looks like I have a solution. See my screenshots (especially "blend.png" for the ultimate solution).
I also tried changing the blur value and they are not affecting each other.
I was surprised that mixing bump and normal works like that, I never knew about it. :)

Let me know if anything is unclear from just looking at the screenshots.
Also attaching the scene in the "blend" state.

Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2020-07-02, 22:29:33
Reply #3

cjwidd

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Pretty clever man - well done! What do you think about this?

I feel like my original attempt is more intuitive, but incorrect - obviously your approach is correct. Do you think the UVW Randomizer or Corona Normal Texmap will be updated to support a different type of workflow?