Author Topic: Shaders are not saved if more than one block exists.  (Read 946 times)

2020-06-03, 11:34:22

MrWoolf

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Hi! When saving materials, shaders are not saved if more than one block exists. Shader inside layershader.
Cinema 4d R21.207
Corona 5 hotfix2

Thanks for the help

2020-06-03, 13:27:39
Reply #1

MrWoolf

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... if you use the same block for different shaders, it doesn't work. If you create(duplicate) separate blocks for new shaders, then materials with shaders are saved.

2020-06-03, 13:49:23
Reply #2

beanzvision

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