Hey I can't get the shadow catcher's shadow to be the same color and darkness as the backplate shadow. In this case I have used a 360 image from google maps as hdri, I aded only two containers (all the other thinks are background) and I have added a sun corona to increase the intensity of the sun at which the 360 texture does not reach. Incresing the shadow amount its not enought, at the imatge is at 10. If I increase the intensity of the sun, the shadow is darker but I have to lower the exposure in the tonemapping, and strangely when under the exposure, the shadow becomes lighter instead of going down as well. As you see, the container shadow also has a different bluish color than the shadow of the railing that belongs to the image background. I suspect it is because it mixes with the diffuse of the ground that is more reddish but I cannot apply diffuse to the shadowcacher material. How can I touch the color of the shadow?
Another option is to do it in post-production, but I can't find any pass to extract only the background, which would be very good for situations where the background itself has objects that would be in front of the container partially covering it and would need to mask the container in photoshop and show the background, so using the beauty alpha would not work.
thanks!