Hello,
We've been having this problem for some time now.
Basically, we have a scene with Global Volume Material applied, to add some nice foggy rays. Then we add a Corona Volume Grid and import our fire animation.
As soon as the fire animation within the Corona Volume Grid starts, a portion of Global Volume seems to disappear...
I've researched a bit and I believe this issue was fixed and patched in Corona 4?
(
https://coronarenderer.freshdesk.com/support/solutions/articles/12000040687 - scroll down to additional issues)
We pulled camera out and away from Corona Volume Grid's box. That didn't fix the issue.
We tried to render with Path Tracing. Didn't help.
We're using Corona 5. (Nov 9 build)
I'm hoping it's not because of the lighting in the scene, since we want to keep that. But if that's the problem let us know.
I'm attaching two renders to better visualize the issue.
Thanks for your attention and time.