Author Topic: UVW Mapping Issue  (Read 1948 times)

2020-05-04, 16:44:16

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Hello. Im new to corona render and 3ds max, and im practicing applying materials to objects. I'm having an issue whereby the brick material appears very distorted after application. I've attached an image as reference. Will you please let me know what the issue might be, and how i can fix it to make it appear as normal brick? Thank you!

2020-05-05, 13:13:26
Reply #1

GeorgeK

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Hello. Im new to corona render and 3ds max, and im practicing applying materials to objects. I'm having an issue whereby the brick material appears very distorted after application. I've attached an image as reference. Will you please let me know what the issue might be, and how i can fix it to make it appear as normal brick? Thank you!

It looks like the displacement values are really high, try lowering them considerably to natural amounts, usually 1-2cm. is enough for brick displacement.
George Karampelas | chaos-corona.com
Chaos Corona QA Specialist | contact us

2020-05-05, 14:11:08
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Thank you for the reply George. Since the material is from Corona's material library, i presumed the values were correct. When i checked the displacement value for this particular brick was at 1.0. The distortion again appeared as in the previous pictures. I tried lowering the value to 0.3 and the result was much better. I've attached pictures for reference.

2020-05-06, 11:43:04
Reply #3

GeorgeK

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Thank you for the reply George. Since the material is from Corona's material library, i presumed the values were correct. When i checked the displacement value for this particular brick was at 1.0. The distortion again appeared as in the previous pictures. I tried lowering the value to 0.3 and the result was much better. I've attached pictures for reference.

Much better! Please let us know if you require any further assistance.
George Karampelas | chaos-corona.com
Chaos Corona QA Specialist | contact us