Author Topic: Conceptual Design Competition Entry  (Read 5309 times)

2012-11-28, 16:57:43

iarvi

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Hi all.

We got a last minute invite for a conceptual design competition. The idea, design and project was done in a couple of days. Modeled in ArchiCAD to get floor plans, sections, elevations, areas and other presentation stuff.

Rendered (8 views) in Corona for an hour each in a corei7 920 16gb. The scene was about 300M polys. Cars and people are very low poly count for a realtime walkthrough show. Post work in photoshop.

While setting up renders, I wished for 2 things:
1. that lights wouldn't show behind glass. I added some interior lights and set them not to be directly visible.
2. that CoronaScatter had some simple (box) self-collision detection or that it rendered particles.

Also... one question: The interior walls had some texture showing store shelves and other things. I added emission to that material to avoid using interior lights because I didn't want them to appear; but RAM usage was HUGE when parsing the scene using that material with emission. The texture is rather large, but I don't know if using about 7-8gigs of additional ram because of this is right or a bug.

Best regards.

2012-11-29, 10:21:29
Reply #1

Ludvik Koutny

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The base of images is nice, but i would ditch extreme vignetting with blur and reduce chromatic abberration a bit... These lo-fi image effects do more harm than good if they are used in an excessive non-subtle way ;)

2012-11-29, 18:21:25
Reply #2

Chakib

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Nice but the p.production is a little bit heavy

2012-11-29, 20:23:12
Reply #3

maru

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I second that. Heavy post processing, looks like a print from 60's camera.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2012-11-30, 00:08:53
Reply #4

iarvi

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thanks for the comments.
I agree about post... but there wasn't much I could do about it.

2012-11-30, 03:06:06
Reply #5

Raviraj005

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nice work....

generally DOF is not seen in long Exterior shots... besides great job
With Regards,
Raviraj Burse
(M) +91 8055256599
 Web - RavirajCGArt.weebly.com

2012-12-16, 19:36:17
Reply #6

mjkl

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which gi engines used?
CPU: i7 860 2,8Ghz