Author Topic: Creating a blow torch  (Read 1523 times)

2020-04-15, 19:23:41

SharkNinja

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I've been trying to create a blow torch using XParticles but came across a post that seems to be much easier and get the desired effect but I'm unsure of how to do this in Corona Render.  Any ideas?  How would I create parallel spotlights in Corona?

https://www.reddit.com/r/Cinema4D/comments/8i3sfp/how_to_get_blow_torch_iron_man_effect_with_emitter/

2020-04-16, 16:07:30
Reply #1

Beanzvision

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Hi there, Unfortunately, the volumetric options for standard C4D lights are not supported. Perhaps an old school trick could work by applying a texture to a plane?

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2020-04-16, 22:40:45
Reply #2

Cinemike

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Maybe a volume material with Emission active could help?