Author Topic: Not clear black glass  (Read 1305 times)

2020-04-08, 19:09:27

lamfadel

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Hello to all! I began to study and apply simple glass material to any object.
It has a black color, like a black hole ... when I run the render, the glass turns out right. This problem is only in the viewport.

2020-04-08, 20:24:27
Reply #1

Cinemike

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Many (all?) 3rd party renderers suffer from this - the OpenGL options for the viewport are mostly undocumented, thus the visual feedback of 3rd party materials is limited.
It helps to set transparent objects to X-Ray, though.

2020-04-09, 08:15:17
Reply #2

lamfadel

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Thank you very much! This partially solved the problem.
If anyone knows any other options, please write.
Maybe it’s worth informing the developers about this?