Ok now I see, this is just miscommunication :- ). I didn't consider welds (unless filed down) to be a chamfer in this situation.
What you have looks already amazing and works.
Bit of digressing: Reality vs approach I would have tried:
- Reality: Tubes are just connected by barely connecting, weld is placed on top of the connection. Between tubes and welds is "chamfer", the tiny sub-milimeter connection of weld to the tube.
- I would model the same big "chamfer" you did, but only temporary as help. I would detach it, this will become the weld.
- I would revert the tubing back to just tubes with simple cylinder unwrap.
- Detached "chamfer" would become displaced geometry (in geo by subdiv or render time disp, doesn't matter)
- CoronaEdge map would be used to connect the displaced weld to the tubes, this is the last micro connection so the weld isn't just sitting/intersecting on top of tube. This effect is less than 1 milimeter.
(Although blended normals on chamfer would be more accurate, as the chamfer is often changing in size to almost microscopic)
After writing this down, I realize that while this will make unwrapping easier...it might make much more work to blend normals. So my suggestion is kind of shit.
Your solution on other hand is pretty smart and effective, and would much nicely transition to Unreal for example. And you would have to use your technique for hydroformed aluminium frames where tubes are preshaped around connections as well often.
« Last Edit: 2020-04-05, 17:13:52 by Juraj Talcik »
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