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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
Material ID-Channel Render Mask
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Topic: Material ID-Channel Render Mask (Read 6765 times)
2020-02-21, 20:21:05
obaida
Active Users
Posts: 11
Material ID-Channel Render Mask
How can I make render mask element based on Material ID Channel (i mean by material not by object)
so i can get mask with different color on the same object like in case of Multi/Sub-Object Material or CoronaLayeredMtl .
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2020-02-21, 21:13:49
Reply #1
mferster
Active Users
Posts: 525
Re: Material ID-Channel Render Mask
Here you go.
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Last Edit: 2020-02-21, 21:23:59 by mferster
»
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2020-02-22, 01:52:42
Reply #2
obaida
Active Users
Posts: 11
Re: Material ID-Channel Render Mask
Thanks for answering .
do i missing something !?
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Last Edit: 2020-02-22, 02:03:49 by obaida
»
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2020-02-22, 09:23:03
Reply #3
obaida
Active Users
Posts: 11
Re: Material ID-Channel Render Mask
Sorry My Mistake , :) you Know at Night Strange Things Happen, its working fine .
I Totally forgot that the modifier work on elements only :) .
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Last Edit: 2020-02-22, 09:28:38 by obaida
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
Material ID-Channel Render Mask