Author Topic: Lots of "handcraft" work on a brick textures  (Read 2387 times)

2020-01-08, 14:16:06

Yellow Studio

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Built in 1878 as apartments and lived through ages this building been used as Art Museum of Tartu for almost 70 years is now turning back to its roots and become an apartment residence again.

Real estate developer gave us Cart Blanche for the visual property presentation, and we wanted to point out the respect for a historical part the architect gave. Architectural CGI aimed to show the modern vibe that this property certainly gets. Small but smart, eclectic with minimalist and classical elements this was fun to work on and create CGI for the property marketing campaign. 

Artist's input:
The most challenging part was bricking. It's an old building with lots of interesting decorations made of bricks, which had to be carefully recreated with a certain level of diversity in bricks. Simple cloning of similar elements wouldn't work, they all needed an individual mapping or some randomization inside the material. I even thought about making them as actual geometry with RailClone, but things started to get very messy very soon and, sadly, there was no time to invent proper solutions. So ended up using Bercon Tiles in combination with Multitexture, Bercon Noise and a bunch od brick textures, which was cut out from hi-res brick wall texture. And lots of stockpiled Poly Select and UVW Map modifiers with displacement it seem to work out well.








More about the project https://yellow.ee/portfolio-item/property-cgi-historical-and-contemporary/