Author Topic: Material grabs other's object color  (Read 1638 times)

2019-12-19, 15:12:45

splekhanov

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Hello, everyone!
I turned off all reflections on both grass and stone materials, but stones keep grabbing sticky green color. How to prevent them doing this?
Need your help guys.
« Last Edit: 2019-12-19, 15:34:12 by splekhanov »

2019-12-19, 15:45:34
Reply #1

romullus

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Hi,
It's the global illumination. If you want to lessen its effect, you can use rayswitch material. https://coronarenderer.freshdesk.com/support/solutions/articles/5000529341-what-is-rayswitch-material-and-map-
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2019-12-19, 15:57:30
Reply #2

splekhanov

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Hi,
It's the global illumination. If you want to lessen its effect, you can use rayswitch material. https://coronarenderer.freshdesk.com/support/solutions/articles/5000529341-what-is-rayswitch-material-and-map-

Saved my week!
I did it globally "render setup>performance>global illumination>primary solver" as you told another guy in 2015
https://forum.corona-renderer.com/index.php?topic=10457.0

Thank you!

2019-12-19, 17:44:08
Reply #3

maru

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But without global illumination... why use Corona?
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2019-12-20, 11:36:06
Reply #4

splekhanov

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But without global illumination... why use Corona?

You're right. Probably I need to consider excluding GI by using Corona Rayswitch Material and keep global GI on.