Author Topic: Corona 5: IR is unfinished  (Read 1463 times)

2019-12-09, 21:57:00

aler

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Corona 5. Noticed that IR lags behind in development from VFB.
If turn off visibility in viewport using the "Use Deformers", then IR works is a bit inadequate (screenshot 1). VFB is working properly (screenshot 2).
New Override materials. Liked the function, but here again IR is little blunt and shows not what it really is, VFB works well.

2019-12-11, 10:04:40
Reply #1

beanzvision

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Hi there, can you go into more detail about the override materials and possibly share an example? As for the deformer issue, we will investigate further and get back to you asap.

2019-12-11, 12:51:38
Reply #2

aler

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Thanks for the answer.
Here everything is simple and I do not think that need an example file. However here are.
(defects appear during the rotation scene, IR mode)

2019-12-11, 15:02:11
Reply #3

beanzvision

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Hi, can you also tell me more about the override material issue? Please be as detailed as possible.

2019-12-11, 17:37:11
Reply #4

aler

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Hi, can you also tell me more about the override material issue? Please be as detailed as possible.
Ok, sequence of actions:
1) IR launched
2) dragging in field Include/Exclude first object, then 2 materials
3) IR at this time continues to run and does not respond to the materials (was that unresponsive to objects - arbitrarily)
4) stop IR and run VFB - everything correctly and well
Test file below.