Hi,
I often use one camera for a set of stills, animated to each different location. (This was for ease of upload on the old rebusfarm).
I've just realised that when I animate the tone-mapping within the camera i.e have different white balance values for each frame, it does not output correctly- maybe it's taking the tone mapping from the first frame or a global over ride?
It shows correctly in the frame buffer but once saved it's incorrect. (Saved as a jpeg and/or an EXR).
Using Corona 5, 3ds max 2018, i7770 processor.
Thanks,
Troy