Author Topic: Corona render - motion blur broken  (Read 1886 times)

2019-12-05, 13:40:22

pzdm

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hello

Can I have a question? I know the timing is ´t the best. I´m trying to translate (I did it) a scene I did in C4D (it was a job for an Audi museum) to Corona a render an animation (Client rendered it himself in RedShift). So, I baked all the animations (all the engine parts including inner parts are animated), but the motion blur is totally broken. Not all frames...

I can understand first 2-3 frames are wrong. but aside them, some frames around 50 are wrong (+-2). all the others are ok - the movement is repeating of course.

To be honest, I rendered a few frames while testing (also frames around 50), is possible it still saved somewhere in the cache?

thanks, Pavel

The engine itself is here, this ´s a C4D only

http://c4d.cz/img/gallery/technic/horch_hero_1.jpg

2019-12-06, 18:41:31
Reply #1

houska

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Hello, Pavel!

What do you mean, when you say "frames are wrong"? Are some objects in incorrect places? If that is the case, I'd suggest looking at all the instances in the scene and if that's at all possible changing them from multi-instances or render instances into normal instances. It's a known limitation of Corona for C4D right now and we are going to address it in the version V6.

Hope that helps...