hi!!! I have in a scene two spheres (golf ball), which are with rather high reflections, and they are on a plane, white and with high reflections... One sky with an hdri provide perfect (in my idea!) reflections on the balls... But not at all on the ground... is there a way to get no hdr reflections on the ground, but of course I wish to keep the reflections of the balls on the ground!...??? oh, I want to animate the scene, so compositing is not really an option! thank you for help!!!