Author Topic: Updating bitmaps with corona interactive crashes max  (Read 7171 times)

2019-11-17, 20:28:49
Reply #15

JoachimArt

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I just bought a plugin (material texture loader) that had this as a warning for corona users. Doing what is said here might be a good place to starting hunting for this problem. I will test when I have time but thought you should know. 

"The CoronaBitmap has trouble updating many different textures at the same time, 3ds Max might crash as a result.
Either turn off Rendering for the material editor, or don't instance too many CoronaBitmaps."

2019-11-19, 11:07:34
Reply #16

rowmanns

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Hi,

I'm still not able to reproduce this one.

The next time you experience a crash with this please can you send over a minidump? Instructions on how to generate one are in my signiture.

Thanks,

Rowan
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2019-11-19, 11:25:26
Reply #17

JoachimArt

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Hi, I just tried now, it took me 5 minutes to reproduce this, very strange it doesn't happen to you. I have just committed a big report with my minidump. I did get a message in corona one time when updating the image, saying it had to stop progressive rendering because the file had been changed and being reloaded, I never had that before, but it might be what's happening, that it sometimes doesn't stop rendering when image is being saved and crash instead. anyway, I hope you'll make something out of the minidump.

2019-11-19, 14:06:46
Reply #18

rowmanns

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Hi,

Thanks, where did you send the bug report and minidump to?

Secondly I think that error message is to do with using Max Bitmaps. Would you be able to switch to CoronaBitmaps and see if the issue persists?

Cheers,

Rowan
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2019-11-19, 14:08:44
Reply #19

JoachimArt

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ok I will give it a try.
I made a new ticket through bug report. Didnt it come through?

2019-11-19, 14:56:17
Reply #20

JoachimArt

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I've not been able to reproduce it through corona bitmap. Maybe its gotten better in latest Corona 5?
Dunno if you want to check out the minidump for regular bitmaps - did you find that one?

2019-11-19, 15:26:05
Reply #21

rowmanns

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Hi,

In Corona 4 we redesigned the CoronaBitmap reloader which in turn fixed some issues like this.

I have the minidump now, thanks for sending it through. We will take a look at it and see if we able to fix this as it just seems to be happening with the Max bitmap.

I guess the workaround will be to use the CoronaBitmap for the time being.

Thanks,

Rowan
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2019-11-19, 15:27:13
Reply #22

JoachimArt

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Yeah now that I know I can trust corona bitmap I will use that. thanks!