I've recently switched from Vray so first of all, hello. Funny I came across this thread, I'm wracking my head around the exact same thing at the moment. I've not had chance to test any of this out yet, but here's some thoughts...
So you "calibrated" your HDRIs that all of them would produce similar brightness at 0EV in Corona VFB? Sure, that's convenient to use (if your light source is HDRI only), but that also means that all of them most likely has physically incorrect brightness and your calibration will be worthless if you'll need to combine HDRI with physically plausible light sources. On the other hand, if you only render cars on the backplates, that's not a problem.
On an exterior Arch Viz scene, lets say we want to use a high noon HDRI. To ensure some physical accuracy we go ahead and calibrate it to a 3d virtual sun. Now, I would of thought after doing so our HDRI would then be more or less physically correct, and any other physical lighting (interior lighting eg) would be correctly exposed in our scene.
What am I not getting here? as it sounds from what I've quoted this would not be the case?