Here's a video:
I can send you the scene tomorrow, but honestly I believe the issue is scene independent.
I am not saying that this is not true, and actually in my simple tests I had the same impression, that in older versions IR was (or at least felt) faster, but here is what actually happens in the above video:
Older version: image is rendered.....camera is moved.....the previous rendering remains in the background and pixels from the new rendering start appearing immediately on top of it.....after some time the 1st pass is finished and next passes continue
Newer version: image is rendered.....camera is moved.....the previous rendering remains in the background, but pixels from the new rendering do not start appearing.....after some time the 1st pass is finished and is then placed on top of the previous rendering
So the way it works is simply different in 1.5 and newer versions, and it is hard to compare render/refresh times. Basically, in 1.5 IR creates this fade-in effect, which is not there in newer versions.
This "new image interactively blending on top of the old one" effect definitely adds to the feeling of better speed and responsiveness, and I described it in my internal report id=371632450