Author Topic: Mask ID of multimap  (Read 2896 times)

2019-09-20, 00:24:06

rmartineziruela

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Possibility in a render element / mask ID, to be able to differentiate the different elements of a floor with a multimap with mesh element mode.  Thank you

2019-09-20, 23:49:07
Reply #1

rmartineziruela

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simplifying: being able to render a mask element render per map.  to be able to separate the different types of maps by colors.  If a floor consists of 5 wood textures, you can select each of the textures.  I do not know if I explain myself very well

2019-09-21, 23:54:52
Reply #2

Njen

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Use a CTexmap render element with a multimap using whatever colours you want to choose.