Render masks for the objects you want to keep, use the masks in post to create the isolated version, blend from full render to masked version in post?
EDIT - this will also keep all reflections etc. the same on the objects that remain, otherwise those would fade out as the objects fade out; depends on which of the two results is the desired one of course :) If the reflections are meant to vanish as well, could just delete everything in the scene except the objects that are to remain, render that, and blend from full render to isolated in post, saves rendering every frame of the fade out.