Author Topic: displacement problem  (Read 2881 times)

2019-08-28, 16:24:07

aref3dsmax

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Hi. how can get a perfect displacement in corona
I decrease in Render setup / performance / displacement.
line 1 px or in world size unite a little like 0.005. but corona give not me a perfect displacement
what I can do/??!

2019-08-28, 17:38:17
Reply #1

romullus

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That looks like perfect candidate for displace modifier:

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2019-08-28, 17:46:04
Reply #2

TomG

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For a moment there Romullus I thought somehow you had turned your performance graph into displacement :)
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2019-08-28, 19:27:02
Reply #3

romullus

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Hmm, interesting idea, but wouldn't that create circular dependency? :]
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2019-08-29, 06:48:00
Reply #4

aref3dsmax

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That looks like perfect candidate for displace modifier:

thank .thats great but i cant re topology my project. its give me very time . many thanks

2019-08-29, 06:49:54
Reply #5

aref3dsmax

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For a moment there Romullus I thought somehow you had turned your performance graph into displacement :)
so how can solve? I cant re topology

2019-08-29, 09:51:37
Reply #6

romullus

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You can try to blur displacement map a tiny bit. If it has too hard transitions between extreme values, then you will always have artifacts, no matter how small displacement size you will set.
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