Hello,
not sure it's a feature request or something I'm missing,
so my apologize for posting here if irrelevant.
I'm used to render a wire pass, to avoid double render I'm using the WireTex in a TexMat pass. Although I noticed by using displacement the WireTex is displaying the displaced topology. With very low pixel size it does quite a dense mesh, not to say black dark mashup.
Is there currently a way to build that pass at render time before displacement is applied ? Or should I go for re rendering with an override material without disp ? In that case, if it's not too hard it would be nice to have a tick box 'ignore disp' in WireTex option.
Good evening !