Author Topic: Distributed Rendering RTT  (Read 1628 times)

2019-07-19, 11:37:13

edredar

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Hi. I'm trying to use Corona Distributed Rendering for rendering textures (3DS Max "Render To Texture" dialog). On main machine everything is fine, but the passes sent from slaves are rendered from the camera, not the UVWs of the object. Is it even possible to render textures via Distributed Rendering? I'm using 3DS Max 2018.4 with Corona 3.2. Thanks!

2019-07-22, 11:14:22
Reply #1

Frood

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Afaik neither DR nor BB can be used to RTT with Corona currently.


Good Luck


Never underestimate the power of a well placed level one spell.

2019-07-22, 18:56:18
Reply #2

edredar

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