No, simply that time is limited (we are only human, with a limited number of hours each day ;)), and the faster we can get to seeing the problem, the faster we can pick up working on it :) Example scenes, images, detailed workflow steps etc. always make it easier to pick up on a task and start exploring, and that in general will move something up in priority vs. "We are not fully sure what the user is doing, or what results they are seeing, or what results other engines give, so this will take an extra 1, 2, 5 hours to do this task, making it harder to fit in" :)
Of course we have a sample scene here so that's a good start! If you happen to know if this works differently in other engines in C4D, that would be cool to know too!