Author Topic: CoronaCam flips 180 degrees  (Read 2496 times)

2019-06-28, 12:51:13

nicolas7755

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Hi there

I have an issue that occurs from time to time with 3ds Max 2018 and Corona 3:
Suddenly, all my 3d geometry seems to have disappeared in the interactive rendering and the only thing that remains visible is the environment (HDRI or CoronaSky).
When I check the CoronaCam in topview, I notice that it rotated 180 degrees (the orientation of the camerabody in topview remains correct, it's just the cone that flips) and therefore the camera looks "back".
I usually solve this problem by checking and unchecking "targeted".
Currently there is no way to reproduce the bug. I will provide screenshots and a scene file whenever I experience it the next time.

Best wishes
Nicolas

2019-06-28, 15:08:47
Reply #1

Juraj

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I don't know how, but this happened to me multiple times as well, always with target as well, usually when moving it in some way.
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2019-07-02, 16:58:43
Reply #2

rowmanns

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Hi,

I've seen this reported a few times but unfortunately we have never been able to reproduce it.

If this happens again please let us know, a scene and video recording of it happening would be really helpful.

Thanks,

Rowan
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