Author Topic: Exclusion list in material overide disappears after loading in a render preset.  (Read 7194 times)

2019-06-28, 12:06:27

ant_march

  • Active Users
  • **
  • Posts: 16
    • View Profile
Not sure if technically this is a bug, but it was not expected.

I had a scene with a material overide enabled.  I had a number of objects excluded from this material. I had previously saved a render preset within this project, after loading this preset back in, I lost my objects exclusion list.

Bug?


2019-07-03, 16:11:28
Reply #1

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 13655
  • Marcin
    • View Profile
I think this is a 3ds Max limitation - the render presets cannot store information about scene. It is similar with saving LightMix in a render preset. If you have your LightSelect elements with specific light objects included and you save this as a render preset, then all objects inside the LightSelect elements will be lost after loading the preset.
The issue with render elements is already logged in our tracker, but I will also test your report and log it too.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2019-07-04, 11:37:31
Reply #2

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 13655
  • Marcin
    • View Profile
(internal id=370945430)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2019-07-26, 13:56:28
Reply #3

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 13655
  • Marcin
    • View Profile
Unfortunately it is confirmed that this is a 3ds Max limitation. Scene-specific information cannot be contained within render presets.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us