Author Topic: 3dsmax fbx import crash  (Read 4802 times)

2019-06-22, 23:05:27

subpixelsk

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I am getting mad of this - I am on 2018 and if I try to export specific geometry from the scene to fbx and load it afterwards max crashes. Also when I tried to create new object in that same scene and export it , it would import fine. Other question regarding obj format. I have object with multisubobject but obj export doesn´t seem to respect that and messes up the mat ids (resets all to 1) and assigns default material

Do you guys know any workaround for these problems?

2019-06-22, 23:38:05
Reply #1

romullus

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  • Let's move this topic, shall we?
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AFAIK OBJ does not support multiple IDs, so there's probably no solution. Regarding FBX crashing, maybe try to save to older FBX version, or more recent if you already saving to older.
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2019-06-23, 14:21:23
Reply #2

subpixelsk

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Thanks for your reply. Saving fbx to any version didnt help but I found a possible problem with Corona Multimap. It crashes only when object uses material with multimap otherwise it imports fine. Could anybody reproduce and confirm this?