Author Topic: Adjustments to Filter shader not updating in IR  (Read 2878 times)

2019-06-18, 00:59:26

slowgojoe

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To replicate the issue, set up a material with a bitmap linked to a filter shader, and then input that to the diffuse channel. Use another filter shader and input into the reflection glossiness, and bump maps. This would be a very basic way to set up a material if you only have one map to work from.

If i then start IR, and try to adjust the filter parameters, the material shows up as a bright yellow in the IR (Sometimes causing a crash). I then need to restart the IR to get the material to show the changes i just made to the filter shader.

2019-06-18, 01:17:25
Reply #1

TomG

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Hi! Can you let us know which version of Corona, version of C4D, and OS? Thanks!
Tom Grimes | chaos-corona.com
Product Manager | contact us

2019-06-18, 22:31:49
Reply #2

slowgojoe

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Yes, using Corona 4 release (from a few days ago) , R20, on Windows 10.

Thanks!