Author Topic: Sending sampling mask to slave timed out  (Read 3613 times)

2019-06-12, 17:29:11

Naxos

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Hello,
I have this error :

===== Error(-15) =====
Sending sampling mask to slaves timed out. Try to increase synchronization time or decrease maximum pixels per transfer.

What is it all about ? what settings are ok (default is 60s and 3000000 max pixels) ?

Regards

« Last Edit: 2019-06-12, 17:57:42 by Naxos »

2019-06-12, 18:02:10
Reply #1

Frood

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Rendersetup -> System -> Distributed Rendering.

But unless you do render a really big resolution on many slaves, or this error comes just sporadically, I would not change anything there.


Good Luck

Edit: Oh, I see your edit :) Just leave the defaults. How many slaves do you use and what resolution do you render? Usually there is no need for changing the defaults (60/3000000 methinks).



Never underestimate the power of a well placed level one spell.

2019-06-12, 18:10:24
Reply #2

Naxos

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Edit: Oh, I see your edit :) Just leave the defaults. How many slaves do you use and what resolution do you render? Usually there is no need for changing the defaults (60/3000000 methinks).

there are 24 nodes, and the picture resolution is 5000 x 3750.
In fact i'll let it render on half of it, because 12 nodes have only 24Gb in ram.

2019-06-12, 18:12:03
Reply #3

Naxos

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i've put it to 120s / 2000000 to give a test.

I understand the timeout, but can someone explain exactly what are the max pixels ?

2019-06-12, 18:24:57
Reply #4

Frood

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The sync interval is actually no timeout, it's the average time period between transfers of results from slaves. 120s means, that in average, every 120s a fragment of the render result of a slave is sent to the master which can be 2000000 pixels large (a strip, 400px high in your case). I hope I got that right.


Good Luck



Never underestimate the power of a well placed level one spell.

2019-06-12, 19:27:33
Reply #5

Naxos

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