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Chaos Corona Forum
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Displacement with procedural maps
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Topic: Displacement with procedural maps (Read 6587 times)
2014-01-17, 00:15:03
deshu
Active Users
Posts: 35
Displacement with procedural maps
Hello, here are my tests of corona redner displacement possibilities.
The geometry is just sphere and plane.
Behance link:
http://bit.ly/LbwxzJ
Right click -> show image for full res (HD)
«
Last Edit: 2014-01-17, 00:23:32 by deshu
»
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2014-01-17, 00:17:35
Reply #1
racoonart
Active Users
Posts: 1446
Re: Displacement with procedural maps
woah... great stuff! Really like those renderings :)
What are those proceduals in the 2nd and 3rd images?
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Any sufficiently advanced bug is indistinguishable from a feature.
2014-01-17, 00:20:56
Reply #2
deshu
Active Users
Posts: 35
Re: Displacement with procedural maps
Thank you!
On first: noise, gradient, output map for curve
On second: 4-corner gradient with tiling, output map for curve
On third: Tile map with noise (distortion), and smoke map.
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2014-01-17, 01:05:16
Reply #3
romullus
Global Moderator
Active Users
Posts: 8898
Let's move this topic, shall we?
Re: Displacement with procedural maps
Nice results. Is it A5 or daily builds, you are using for these renders? I'm asking this, because whenever i try to render displacement wirh procedurals on A5, max always craches.
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2014-01-17, 01:17:04
Reply #4
davemahi
Active Users
Posts: 193
Re: Displacement with procedural maps
Nice work. I really like image #2. Fun to see these kinds of tests on the forums!
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2014-01-17, 04:39:21
Reply #5
deshu
Active Users
Posts: 35
Re: Displacement with procedural maps
It's A5. I'd like to get access to daily.
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2014-01-17, 09:37:31
Reply #6
Stan_But
Active Users
Posts: 526
Re: Displacement with procedural maps
Very beautiful! Parametric beauty.) Thanks!
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СRTweaker:
https://forum.corona-renderer.com/index.php/topic,6827.msg46080.html#msg4
https://www.behance.net/archdizs
https://www.facebook.com/stan.headoff
2014-01-17, 09:55:32
Reply #7
30pips
Guest
Re: Displacement with procedural maps
Looks great.
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2014-01-17, 14:32:37
Reply #8
kahein
Active Users
Posts: 181
Re: Displacement with procedural maps
Looks great but the displace looks weird on straight line.
I don't know if it's a bug but i don't succeed to do a clean displacement with procedural maps.
With a simple checker, i have some strange artefact. even if i lower pixel size or crank up subdiv by polygon
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2014-01-24, 21:36:51
Reply #9
lasse1309
Active Users
Posts: 70
Re: Displacement with procedural maps
very haptic that looks! the lighting setup might be simple - but the structures look very "real" for some reason. great stuff :)
best regards
L
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2014-01-28, 04:15:38
Reply #10
deshu
Active Users
Posts: 35
Re: Displacement with procedural maps
thanks for comments guys!
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Chaos Corona Forum
General Category
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Displacement with procedural maps