Author Topic: PMC House's Bedroom Corona 2.0 tutorial  (Read 4121 times)

2019-05-28, 14:25:36

ankit sagar

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Hi Everyone,

I recently did some render of Bedroom inspired by PMC House / PRISCILLA MULLER, Studio Arquitetura e Design

https://www.archdaily.com/914050/pmc-house-priscilla-muller-studio-arquitetura-e-design?fbclid=IwAR2JzeaRZDSCcoh9SlovPjq0gAlZV9638cQKofP-56SJO_6k1QwOCINPJTA

For more work please visit our Behance page:- https://www.behance.net/mediasilverbell

and also, I have decided to make a tutorial in corona from scratch with reference ( modeling, texturing, and lighting,)

Software:- 3ds Max, Corona renderer, Photoshop.

Hope you like it.

Thanks,


Compare https://cdn.knightlab.com/libs/juxtapose/latest/embed/index.html?uid=2af6a1f2-8142-11e9-8804-0edaf8f81e27














2019-05-28, 18:13:43
Reply #1

mutilo

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nice job boy,
now the video looks like it in C4D ihihihihihihihi

2019-05-30, 11:23:31
Reply #2

ankit sagar

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nice job boy,
now the video looks like it in C4D ihihihihihihihi
Thanks mutilo

2019-06-03, 12:13:25
Reply #3

MattCo

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I like lighting and photographic mood of the shots, but probably the background, it's a bit off, the perspective is not quite right also in the chair close up I can see the tile repetition.

2019-06-04, 06:38:02
Reply #4

subpixelsk

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Hi

thanks for the tutorial

how did you manage to get such bright midtones (white walls) without any curves or lut applied in the end?

2019-06-04, 15:45:34
Reply #5

ankit sagar

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I like lighting and photographic mood of the shots, but probably the background, it's a bit off, the perspective is not quite right also in the chair close up I can see the tile repetition.
Thanks MattCo for your comment. yes background is bit off I agree with you and next time I will keep it in mind but another thing its job for tutorial purpose only and it's done in only 2 hrs and my main focus was on the lighting and I was unable to give proper time for texturing and camera.

2019-06-04, 17:31:26
Reply #6

ankit sagar

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Hi

thanks for the tutorial

how did you manage to get such bright midtones (white walls) without any curves or lut applied in the end?

Thanks johjymrazko. I have used gamma 1.0 method in the last but it was not shown in the video because of two Monitor and recording was capturing only on one screen, and it was a mistake by me that I have made those setting on other screens which was not capturing.

2019-06-05, 11:44:18
Reply #7

agentdark45

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Hi

thanks for the tutorial

how did you manage to get such bright midtones (white walls) without any curves or lut applied in the end?

Thanks johjymrazko. I have used gamma 1.0 method in the last but it was not shown in the video because of two Monitor and recording was capturing only on one screen, and it was a mistake by me that I have made those setting on other screens which was not capturing.

Could you elaborate on this a bit more?

The lighting and tonemapping on these are really fantastic. I tried to follow along but I missed the final sun & sky settings.
Vray who?