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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Bug Reporting
[Max] Resolved Bugs
Corona Standalone- texture differencies-Bug?
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Topic: Corona Standalone- texture differencies-Bug? (Read 2488 times)
2014-01-14, 14:41:25
tungee
Active Users
Posts: 34
Corona Standalone- texture differencies-Bug?
Hi i compared the build from 2014-01-14 with the build from 2013-12-12 and there are differencies...
I dont know whether it is a bug. It is exactly the same scene with exact the same texture. I used a floor material with a normal map.
Thanx
«
Last Edit: 2014-01-14, 15:35:10 by tungee
»
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2014-01-14, 14:43:17
Reply #1
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: Corona Standalone- texture differencies-Bug?
I did some changes/bugfixes, so it is possible that the new version of the image is without some bug ;)
Can you upload a simplified version of the scene?
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How to get minidumps for crashed/frozen 3ds Max
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2014-01-14, 15:13:02
Reply #2
tungee
Active Users
Posts: 34
Re: Corona Standalone- texture differencies-Bug?
Here it is!
All textures are in...
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2014-01-16, 19:04:23
Reply #3
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: Corona Standalone- texture differencies-Bug?
ok, the problem is that you use bump map as a normal map. When I remove it it is fine
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Rendering is magic.
|
How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Bug Reporting
[Max] Resolved Bugs
Corona Standalone- texture differencies-Bug?