Author Topic: corona render instance duplicator  (Read 1724 times)

2019-05-02, 16:37:08

aref3dsmax

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Hi. did have corona render ,corona bitmap instance duplicator??

2019-05-02, 16:54:22
Reply #1

TomG

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I am not sure what you mean, could you clarify with a step by step on the workflow you are looking for?

In 3ds Max, simply connecting the same Corona Bitmap to multiple slots or multiple materials is the way to have "one bitmap that affects lots of different things but you only need to change the bitmap in one place if you want to change it"

In C4D, the Corona Node Editor provides this functionality in the same way (something that native C4D materials do not). Behind the scenes a CoronaShared node is created, but the user never normally has to be aware of that :)
Tom Grimes | chaos-corona.com
Product Manager | contact us

2019-05-18, 22:00:50
Reply #2

aref3dsmax

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hi tom
in 3ds max when you , in material editor click utility \ instance duplicate map, all duplicate map has been Instance together and very useful for manger our ram.
but that`s command not work for Corona Bitmap.

2019-05-20, 17:16:07
Reply #3

maru

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Interesting. We will look into this, however it could be limited by 3ds Max.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us