I spent some time today testing Corona 4 release candidate. I must say I'm in love with this release, can't wait when it's officially available.
Attached the image taken from under the pool of water, testing caustics and learning Grow Fx.
Are volumetrics not supported while using caustics yet? Out of curiosity I rendered version without caustics enabled and volumetric pass looks completely different.
Anyways, I'm amazed how quickly corona handled those!
The new caustics solver does not work with volumetric media yet. Caustics in volumes will be resolved using the classic path tracing, which will be a loooot slower and probably almost non-visible.
By the way, is the camera placed underwater here? If so, the IOR should be different - you should create a Corona material with refraction level 1 and refraction IOR of 1,33 and use it as the global volume material. :)