Author Topic: UPDATED GRASS KIT V4.5 | CINEMA 4D R20+  (Read 5929 times)

2019-04-21, 10:15:02

BossCo

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Hello everyone...

I'm really excited to share with you this completely reworked Grass kit that works with C4D r20+ and use new Multi-instances and other powerful new tools of new Cinema 4D. Some of new features are:
  • 3 versions in one purchase (Corona, Vray and Physical render)
    New grass blades generated from geometry with much more customization
    Multi-instance clones for extremely fast navigation
    Deflector objects to adjust grass edges and overlaps
    Possibility to change material and use it with any render engine
    Container object plugin included in download
    Support for Broadcast version of C4D (along with Studio version)
...and many more optimization and updates.

you can purchase it on this link: https://gumroad.com/bossco

and you can see more on tutorial video here:

best regards and fast renders,
Bosko L.

« Last Edit: 2020-01-14, 22:40:41 by BossCo »

2019-04-22, 11:25:05
Reply #1

beanzvision

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Hi, do we need two threads for one product? Could the original thread be update or if no longer needed, removed?

2019-04-23, 11:18:23
Reply #2

BossCo

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Hi, do we need two threads for one product? Could the original thread be update or if no longer needed, removed?

Sorry if this was against the rules of forum. GK v4 is new version, but actually it is really very different from previous one in many ways. If moderators think it is too much they can merge it in one thread.

all the best,
Bosko L.


2019-04-30, 08:50:31
Reply #3

sstr

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Does Grass KIt v4 work on Team Render ( Coronaforc4d ) ?

2019-05-10, 23:29:19
Reply #4

Apache2k

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Works very good!! Thank you. Fast and easy.

2019-05-22, 09:53:36
Reply #5

kraphik3d

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Nice but I suppose there is no support for R19 and Corona anymore?

2020-01-14, 22:40:04
Reply #6

BossCo

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Hello friends,
I'm happy to present to you a new, updated version of Grass Kit 4.5 for C4D. This update contains some very important changes and some exciting new features that will make the grass generation much easier. Here's wants new:

  • New grass generation module with dynamics support
    Native Multi-instance support enables millions of clones
    New 3D blade profiles (flat, triangle, square, circle)
    New random grass colorizer
    New camera and/or distance clipping option
    Corona, Vray, and Physical render support
    Supports Cinema 4D R20, R21, ...

This update is free for everyone who already purchased GK4, and I've already sent links with discount code for my gumroad store. If you did not receive it please contact me to send you your update.





Purchase it on this link  https://gumroad.com/bossco
« Last Edit: 2020-01-15, 10:57:05 by BossCo »

2020-01-15, 22:52:01
Reply #7

BigAl3D

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This looks great. Is this plug-in Mac Cinema 4D r20 and Corona v5 compatible? I only see it running on Windows in your videos. Thanks.

2020-01-16, 09:33:37
Reply #8

BossCo

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This looks great. Is this plug-in Mac Cinema 4D r20 and Corona v5 compatible? I only see it running on Windows in your videos. Thanks.

hello there, and thanks for your interest in GK, and yes, it will work on mac too...

2020-01-16, 09:58:37
Reply #9

leo3d

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Have you got a solution about Corona Scene Converter freeze hair shader ?

2020-01-31, 14:18:37
Reply #10

kraphik3d

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How to use it in R16 visualize ? I know this is stupid question but I started as visualiser and we have only Corona in R16 Vizualize that has no mograph support. Perhaps you can generate grass easy with particle systems for poly surface.

2020-02-03, 13:11:28
Reply #11

celmar

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hello! I've bought your grass plug in, and I'm very happy with it! now I have an inquiry, which is to render cut grass..; is it a way to have an "end" of the blades like cutted? thank you!

2020-02-08, 09:59:50
Reply #12

sstr

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The pluggin doesn't work with interactive rendering.... why ?

2020-02-08, 18:47:13
Reply #13

Cinemike

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The pluggin doesn't work with interactive rendering.... why ?

I am sure it is working with IR, it just does not show multi instances (yet), because these are not yet supported by IR.

2020-02-08, 21:32:37
Reply #14

BossCo

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hello! I've bought your grass plug in, and I'm very happy with it! now I have an inquiry, which is to render cut grass..; is it a way to have an "end" of the blades like cutted? thank you!

Hello Celmar,
yes, you can make the grass look cut on top by changing the grass profile. Please check out my YT tutorial about GK 4.5

2020-02-08, 21:34:11
Reply #15

BossCo

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The pluggin doesn't work with interactive rendering.... why ?

I am sure it is working with IR, it just does not show multi instances (yet), because these are not yet supported by IR.

Hey Cinemike,
Thanks a lot for this answer... :) I hope soon we will see multi-instances in IR

2020-02-09, 19:26:19
Reply #16

johnnyswedish

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Hi BossCo!

I own v4. Is the 4.5 a free update? Usually I get a email with the update? 🤔 John

2020-06-01, 18:34:18
Reply #17

iacdxb

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Works with S22 also...?

Thanks.
...
Cinema 4D S22.
Mac Pro, Mac OS Catalina, 128GB, 2TB.

2020-09-24, 21:26:42
Reply #18

Pepelecrabb

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It is not working correctly for me in S22.
I get a large plane that cuts through my entire scene that makes it completely unusable. I have tried different camera angles and different selections but it is always there smack in the middle at a weird angle. Goes away when I delete GK 4.5 Corona from the scene. Highly disappointed.

I just bought this today hoping to make the grass more pretty and faster than my normal method and it killed me in the end, had to call a new client and beg for more time.
My fault for changing workflow at the last minute.

Sorry for the grainy image, I am so strapped for time.

2020-09-25, 12:15:51
Reply #19

Pepelecrabb

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Here is the front view and then the same thing after deleting the Grass Kit 4.5 from the scene.

Windows 10
Cinema 4D S22
Corona Ver. 6

2020-09-27, 14:49:22
Reply #20

Pepelecrabb

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Problem solved (I think).

I had the Grass Kit the child of a Null Object with all my other landscape objects. Once I removed GK 4.5 from the Null and placed it in the top hierarchy it functioned properly without the mystery plane slicing through my scene. Don't know why it was causing this and I cannot reproduce it with a simple scene.

Sorry to air it out here, I could not find any other way to reach out to the developer for support. Now I am happy.

Windows 10
Cinema 4D S22
Corona Ver. 7.0-9/11