Hi everyone,
sorry for taking so long to respond.
There's a lot of issues reported in this ticket. If I understand this correctly:
- C4D bitmap being slow to render
- Corona bitmap's texture projection not working under projector or layer shader
- Bump inconsistency between C4D and Corona bitmaps
- Texture bluring with a lot of Corona bitmaps (what does this mean?)
- Slow and buggy material editor (We need more specific information here.)
Numbers 1 and 2 are new to us, we'll need to do our own tests to determine the cause and possibly fix these bugs.
Number 3 seems like a minor issue to me. Just use the setting that produces the best result. Actually, the images seem pretty similar.
Numbers 4 and 5 need more information.
In general, I'd suggest to use C4D native bitmap for now. Corona bitmap needs some more attention from us for now.
Hi, thank you for responding
1) Yes, if I use just the texture then the speed is bad, if I put it in the corona bitmap then everything is fine (like this)
But this is only on dual-processor systems, on a system with one CPU, everything is OK!2) Corona bitmap works in the projector and in layers, but does not respond to texture transformations (tiling / scale / size)
3) Yes
4) This is a rather rare, "random" , but problem
let's say ok here
and when a large scene with a large number of corona bitmap begins to become like this (the level of blurring can be different, from a slight blur, to a full one, where only the color is visible)
5) Let Gr100 describe this mistake, I didn’t notice it.
Number 3 seems like a minor issue to me. Just use the setting that produces the best result. Actually, the images seem pretty similar.
Well, using the corona bitmap in the bump, I lose the quality of the bump (noticeably on the fabrics, especially if you need a good picture), and if you don’t use the bitmap crown, the rendering speed drops(
In general, I'd suggest to use C4D native bitmap for now. Corona bitmap needs some more attention from us for now.
Not using corona bitmap is very bad for rendering speed on systems with 2 CPUs