Hi everybody
I have the following scenario in an animation project: I'm standing inside a room looking out through a window. To the ground outside I applied a ShadowCatcher Material, so I can later compose everything correctly (the background will be replaced by real footage an there are animated objects on the ground happening).
This works fine as long as I disable the window glass. When I turn it on, the shadowcatcher doesn't work anymore (same with the alpha - the ground plane becomes visible).
How can I make this work?
I thought I could simply disable "visible in masks" in the glass material, but this doesn't change anything.
Best wishes
Nicolas