Author Topic: inserting a model into a 360 image  (Read 2225 times)

2019-03-02, 00:24:56

troyhome

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I have a 360 spherical pano image and I need to place a building into it, and render it out such that the output is the same as the original spherical pano, just with the building in it.

I know how to get the pano into Corona in 3ds Max, and I can render a nice view of it, no problem. The challenge is: how can i match the output to the spherical pano that I'm using as a dome background?

The spherical pano is of a job site. A drone captured images from 400 ft up and they were stitched into a 360 pano. I need to place a building on the site. The idea is that you'll be able to view the pano photo with the rendered building in it and not know that it's a rendering.

I can find nothing about this anywhere. Any ideas?

2019-03-02, 01:15:45
Reply #1

PROH

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Hi. JCdeBlock showed some examples here: https://forum.corona-renderer.com/index.php?topic=11061.msg70544#msg70544

He also described his workflow in this thread (reply #5). From that description I would say, that you shouldn't use dome mode, but instead use a spherical environment with a shadow catcher plane.

But take a look yourself :)

Hope it helps

2019-03-02, 01:51:23
Reply #2

troyhome

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Thanks for the direct...I'll check into it!

2019-03-19, 16:38:29
Reply #3

troyhome

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UPDATE:

This link was extremely helpful. @JCdeBlok was extremely helpful and now I know how to insert CG into a 360 photo!