i can't seem to get the fog to react with the lighting
Can you post a screenshot of what you mean by that?
Just based on those words it's difficult to ascertain what you want and whether it's a problem coming from the setup or an actual technical problem of the light not interacting.
Setting up a scene with intense Fog-glow or light shafts quickly makes you realize how style differs from realism. Corona, being physically accurate, doesn't do light shafts or the "fog glow" until you start pushing the fog into extreme settings. This goes for every other physically based renderer. In real life light shafts and fog glow rarely occur and if, then over very large distances. So very extreme fog settings are needed, if you want it to be physically accurate.
The corona team made tutorials specifically addressing stylized fog.
Here in a 5 Part series going into detail for light shafts:
A recent one here for an artistic effect, going a bit into glowing fog:
And the original tutorial, quickly summarizing how the volume material works and how to push it to get the stylized light interacting look.
If those resources don't cover it and you got an actual technical challenge, pls explain in more detail with screenshots or a small scene upload.