Hello all, So doing some test with v3 and Cinema 4d on my render farm. I did a medium complex scene with 40 passes and denoising on, no camera move so every computer is rendering the exact same image. Doing a 700 frame test. I am getting some very odd render times.
My render farm is a few 22 core 2.1 Xeons, 2 x 32 (OC to 4.0) threadrippers, 2x16 core (OC 4.0) Threadripper, a Dual core 2.6 14 Core Xeon and some other random PCs.
First:
Cinebenchs:
32 core - about 5900
16 Core - 3300
2.1 22 Core Xeons - about 2600
Dual 2.6 14c Xeon - 4650
Now when I render a corona scene on the farm, these are the results (average time)
32c TR - 18 min
16c TR - 20 min
2.1 22 Xeon - 20min
Dual 14c Xeon - 21-22 min
The render pass times also slightly vary at around 20 sec a pass.
Also I checked and on all machines it seems that all cores are pegged at 100% during render
So I guess my big question is what is going on? I know that I probably wouldn't get a full 200% better performance in the 32c vs the 16c, or the Dual Xeon vs single Xeon, but this definitely seems wrong. Any thoughts on why the render times are about the same.