I have an asphalt texture that I applied to a road. I also have a white-line texture that I want to apply on top of the asphalt texture (I have an alpha mask for the white-line texture too). The white line texture map is long and skinny and a different proportion than the asphalt texture.
I would like to know the best way to do this. Before, I would cut a strip out of my mesh and apply the stripe texture to the strip, but I hope there's a clever way to use the Corona Layered Material to apply the stripe on top of the road.
As a bonus, if I only want to put stripes on the sides of the road, is there a way I can control the tiling so I don't have stripes where I don't want them?