Hello,
I'm having trouble setting up a volumetric lighting effect.
I've created a cube, put the corona camera outside the cube, assigned a volume material to the cube, assigned the volume material within render settings 'scene environment' tab, created a corona light inside the cube and not getting anything.
Can the volumetric effect be used with a standard cinema 4d spot light?
All I want to created is a volumetric spot light effect.
Developers, is it too much to ask for a volumetric light checkbox within a corona light?
Decay or falloff on a corona light would also be useful like vray.
Thanks