Great news Stefano!I already converted the most from what I daily use... ;)I will let You know when one idea of new materials comes to me.
sirio76,Thats pretty cool :) I don't have any requests personally but I just wondered whether you could perhaps share how you created those loose strands? I'm currently using a scattering solution but without multi-instance support in Corona its a bit of a pain when it comes to preparation times and obviously the crazy wicked viewport speeds.
Personally, I would pay good money for perfect materials for all my automotive renders. I can get close, but I'd rather worry about the composition, animation and lighting.Car paints, chrome, glass, tire rubber, interior materials, etc.
My first ideas for new shaders from 3DR&B:acrylic stuff like this:http://acrylic-couture.com/home/http://acrylic-couture.com/home/portfolio-item/vento/ or surfaces like this:http://www.3-form.de
Hi Franz,looks like some of those materials includes real geometric details and for a quality result you will need to do the same in 3d, acrilic shader will be easy to build though.