Author Topic: Backburner stipes incorrect result  (Read 2301 times)

2018-12-09, 11:36:19

LorenzoS

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Hi all,
-one workstation and 3 slaves
-3ds max 2016
-corona 3
- backburner 2016
i have that incorrect result, see attachenment.
It's a know iusse o i miss something?
I also tried to load the presaved hdcache, but don't solve it.

Thank you

2018-12-10, 03:44:37
Reply #1

dizartwork

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2018-12-10, 11:52:23
Reply #2

LorenzoS

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i use corona bitmap for hdri,
but the path is hidden for slaves, i suppose this is the problem,
in corona dr the conversion of paths from local to lan is automatic, in backburner no, you know a way to convert speey? i use asset tracking but i had to re-path manually all bitmap.

thanks

2018-12-12, 12:09:06
Reply #3

Vlad_the_rant

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There's a script called "Collect Aasset" that can change all paths in asset tracking to a path you choose. There's also the "Relink Bitmaps" script which has even more functions and can find missing texture bitmaps if given just a folder to search in.

2018-12-12, 12:57:34
Reply #4

LorenzoS

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Quote
There's a script called "Collect Aasset" that can change all paths in asset tracking to a path you choose. There's also the "Relink Bitmaps" script which has even more functions and can find missing texture bitmaps if given just a folder to search in.
I use Relink bitmap, but you know if it can convert the local path to a network path?
i will search for Collet asset.

2018-12-12, 13:03:40
Reply #5

LorenzoS

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yes, Relink Bitmap can change the local path to network path, good, thanks

2019-01-04, 13:51:03
Reply #6

maru

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Is this still an issue, or did you manage to resolve it?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2019-01-04, 14:03:25
Reply #7

LorenzoS

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it's stiil an issue,but i have not investigated further, as soon as I have time I will do it.