Author Topic: CORONA OVERLAYED ERROR - RENDERING DISTRIBUTED  (Read 2316 times)

2018-12-04, 20:38:08

mparsonsco

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Hey guys, I have a very urgent problem regarding renderings overlaying around 150 frames in ruining my renders. It's happening to two separate scenes using 2018: This is the horrible result:

https://imgur.com/a/CWN6ZcR

Has anyone solved this prob with this.
« Last Edit: 2018-12-04, 21:02:17 by mparsonsco »

2018-12-04, 21:31:16
Reply #1

mferster

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Have you done a test to see if it looks fine when you aren't using distributed rendering while rendering the same frame?

2018-12-04, 23:31:14
Reply #2

mparsonsco

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Yes, both scenes I am having this problem with are rendering fine locally, they just take a long time to render and we have a powerful render farm here, so obviously this is a massive problem.

Some attempted fixes:

Deleting missing maps and extraneous cameras
Cloning original camera
Optimizing Xrefs
Deleting excess scene geometry
Proxying all heavy geometry
Reseting Corona


2018-12-05, 00:13:08
Reply #3

mferster

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Hmmmmm, which Corona version are you rendering with? If you are using 3, maybe you could try downgrading to version 2 temporarily to see if it fixes the issue.

Is this happening mid animation or is it near the end of your timeline? or is it always near frame 150 regardless of animation length?

2018-12-05, 00:34:22
Reply #4

mparsonsco

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It was happening with the previous version as well. I've just been rendering locally but the timeline is tight on this and need it to render error-free as soon as possible.

I should clarify that the error happens at 150 passes not frames.

2018-12-05, 01:46:33
Reply #5

mferster

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are you able to test if this issue is happening with a static camera? if not I would recommend remaking your camera and animation again from scratch.

Does this issue happen in a brand new test scene? If yes, it may be a plugin issue on your render nodes.

2018-12-05, 02:22:03
Reply #6

mparsonsco

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Yeah the camera is static. I've since cleaned out all keyframes in the scene and stills have the same overlay effect when distributed. In a brand new scene this does not happen.

2018-12-07, 17:48:59
Reply #7

maru

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Can you contact us about this at https://coronarenderer.freshdesk.com/support/tickets/new ? (if you haven't already done it)
Have you tried saving the file under a different name and then rendering it again?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us