Camera lock in 3Ds Max Render setup window was disconnecting render nodes after the initial load up. It rendered out ok at first however when i used camera angles in all the other different views egs. Viewport front was set to Camera1, Viewport Back was set to Camera2 and viewport perspective was set to the one i wanted to render it created an error where it would load the files onto the DR servers and after that it would disconnect them repeatedly. After Restarting servers/workstation, resetting network, the problem persisted up until i unchecked the lock on the field View to Render. I'll try to emulate the issue again and send some examples.