Good Day!
I could need some pointers on how to tackle noise/flickering in trees. I have a low poly city and of course quite a few trees in it. Most of the scene is rendering fine using the standard settings (UHD Chache is set to Animation) and a noise threshold of 2.5, rendertimes are quite high which was unexpected but it renders almost without any hassle. (frames without lots of trees are taking 10-15 minutes, frames with quite a few trees in it up to 1 hour). Unfortunatly there is still some noise/flickering in the trees. I cant really lower the noise threshold, rendertimes will explode, so is there any other setting i could adjust to get them quite noise free?
Attached is a small clip, i know its hard to see in the preview and short clip. Hope it helps anyway.