Author Topic: CMasking_Mask with the deformation of the refraction  (Read 725 times)

2018-11-08, 17:44:01

amaury_a

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Hi everybody,

I'm trying to make masks of stuff behind glasses.
I've applied Bump on those glasses and the mask aren't following the deformation of the bump.
Is there a way to have a mask that follow the deformation of the refraction?

Attached a quick exemple.


Thank's !

2018-11-08, 17:48:00
Reply #1

maru

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Requested many times, but unfortunately not possible at this time.
This feature will be added in the near future.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2018-11-08, 17:51:28
Reply #2

amaury_a

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Thank's for the quick answer.

I'll wait for it !